I am a 3D Environment Artist / Generalist, Originally from Egypt. Was born in 1981.
I discovered the 3D world when I was in high school back in 1998. My first 3D software was 3D Studio MAX R2, Since then and I am in love with CGI.
I have worked in several projects such as Film and TV commercials, Architectural visualization, 3D Animation and Vehicle visualization.
Environment modeling, texturing and lighting.
Compositing and lookdev.
Skills and Software:
3D Program: 3Ds Max, Maya, Clarrise, ZBrush.
Shading, Lighting and Renderer: V-ray, Arnold, Renderman, Marmoset, Corona.
Compositing: Nuke, AfterEffects, Photoshop.
3D Artist Magazine Issue 102 Featuring Porsche Carrera RS