I am a 3D Environment / Lighting Artist, Originally from Egypt. Was born in 1981.
I discovered the 3D world back in 1998. My first 3D software was 3D Studio MAX R2,
I Have Experience on high-end productions, I Use artistic and technical skills to work
on all aspects of CG shots such as modeling, shading, texturing, lighting and rendering.
I have worked on several projects such as Film, TV, commercials, and 3D Animation.
Environment modeling, texturing and lighting.
Compositing and lookdev.
Skills and Software:
3D Program: 3Ds Max, Maya, Clarrise, ZBrush.
Shading, Lighting and Renderer: V-ray, Clarisse, Arnold, Renderman.
Compositing: Nuke, AfterEffects, Photoshop.
3D Artist Magazine Issue 102 Featuring Porsche Carrera RS